Projects
Dungeon Delve
Dungeon Delve is a 3D first-person dungeon crawler game that I have created for the Dungeon Crawler Game Jam in April 2025. However, I am continuing development of the project because developing it was something I have gained particular enjoyment from, and I want to explore this project to it's fullest potential.
You play as an adventurer who is trying to make their way through the land, turning to delving in dungeons to make money.
The point of the game is to navigate through each level, fighting enemies, unlocking doors and treasure chests, and examining magical artifacts to gain loot. The key selling point of this game is that it combines the typical dungeon crawler gameplay loop (start->fight enemies->get to endpoint) with mechanics borrowed from tabletop roleplaying games such as Pathfinder/Starfinder and Dungeons & Dragons.
At the start of the game, the player can create a character by setting the character name and race and allocating skill points across six skills (Arcana, Attack, Endurance, Lockpick, Perception, and Wisdom) at the start of the game. These skills determine various factors such as how successful the player is at skill checks, how much damage they deal, how much damage they can take, how much loot they can grab, and how much experience points they gather throughout the course of the game.
Additionally, dice rolls are a huge part of the game. The game itself has a dice manager generate a value whenever players or enemies attack eachother or when players perform skill checks to unlock doors, unlock treasure chests, or analyze magical artifacts. When an attack or skill check is conducted, the dice manager generates a value between 1 and 20 (to simulate a D20 dice roll in TTRPGs) and compares it against the Armor/Difficulty class. If it passes for attacks, the dice manager rolls a value between 1 and 6 to generate damage; For skill checks, the check is completed, giving the player loot and XP. If it fails for skill checks, the player cannot attempt it again.
Along the way, the player gains loot by killing enemies or completing skill checks. The loot gets tracked throughout the game until the player reaches the end, where the final score is shown to the player. Alternatively, for doors, enemies sometimes drop a key to unlock a door, which bypasses the need for a skill check as the player can just unlock the door.
Additionally, players gain experience points when killing enemies or completing skill checks. They level up when they gain enough experience points, and can then allocate skill points to any of the skill.
Github: https://github.com/RTarrant-GameDev/DungeonCrawlerJam2025
itch.io: https://reece-tarrant.itch.io/dungeon-delve

SizeShift
SizeShift is a 3D platformer where you play as a character that can change size at will. The point of the game is to get to the end of the level, using your abilities to change size to navigate the level (grow small to enter small spaces, or grow big to make large jumps).
It is currently a prototype, as I wanted to create a small Unreal Engine 5 project that I can submit for the Game Maker's Toolkit Game Jam of August 2024. To manage the project, I've made use of software packages such as JIRA (project management) and Github/SourceTree (version control).
Github: https://github.com/RTarrant-GameDev/GMTK24
Itch.io: https://reece-tarrant.itch.io/sizeshift

Soulcleaver: Escape from the Abyssal Dungeon
Soulcleaver: Escape from the Abyssal Dungeon is a 3D first-person dungeon crawler game that I have created for the Dungeon Crawler Game Jam in April 2023.
You play as an adventurer who was imprisoned in a dungeon. With the help of the sword Soulcleaver, you make your way through the dungeon, trying to escape.
The point of the game is to navigate through each level, fighting enemies and getting to the end of each level. Whenever you defeat an enemy (either by melee attack or ranged attack), you gain XP that increases your level. Every time you level up, your stats not only increase (health, attack, etc), but your sword's appearance also changes as well.
Github: https://github.com/RTarrant-GameDev/DungeonCrawlerGameJam2023Repo
itch.io: https://reece-tarrant.itch.io/soulcleaver

RTS Game
RTS Game is a simple project I created for Game Off 2024 that ran all the way through November.
I worked on this project just to create an RTS game. But due to circumstances beyond my control, I was unable to get it feature ready before the end of the game jam, but I am continuing development on it.
The concept is simple: The game comprises of two players who can use power and resources to create buildings and spawn units to create an army to fight against the other player's army. The last player to have an intact HQ building wins the game.
At the start of each game, both players get a random bonus (extra resource production, units are stronger, etc). And the other player can find out the bonus of their opponent if they acquire enough resources and power.
Github repo: https://github.com/RTarrant-GameDev/GameOff2024

Punderful Assault
Punderful Assault is an FPS game where you play as a spirit of laughter. The point of the game is to shoot all targets in a level, with the projectiles being bad jokes.
The game is a prototype I wanted to create for my first game jam where I created a game using Unreal Engine 5.
Github: https://github.com/RTarrant-GameDev/PunderfulAssaultGithubRepo
itch.io: https://reece-tarrant.itch.io/punderful-assault

Castle Keep Courier
Castle Keep Courier is a 3D First-Person delivery game that I have created for Ludum Dare 53. You play as a squire, and your mission is to deliver various war supplies throughout the castle during a siege. Throughout the game, there will be a healthbar for the castle itself, with each failed delivery (each delivery has a timer) decrementing the healthbar. Each successful delivery increments the score counter, with your final score being displayed to you at the end when the timer runs out. I made this project as part of a team.
Github: https://github.com/RTarrant-GameDev/LudumDareRepo
Ludum Dare page: https://ldjam.com/events/ludum-dare/53/$337748
